Omar Medina
3D Artist / Industrial Designer
I am a 3D artist with strong proficiency in industry-standard tools, including Maya, ZBrush, Substance Painter, and Photoshop. My expertise spans modeling, UV mapping, texturing, and baking, utilizing a PBR workflow for both hard surface and organic assets. I am passionate about creating high-quality, production-ready models for games, animation, and visual experiences.